Professional Farmer 2014 Description PC games

Simulation | Economic | farm | Polish | machines and equipment

Developer: PlayWay

Publisher: UIG Entertainment

Game mode: single player

Platforms: Microsoft Windows PC

Game release date: 28 November 2013

Game language: English

User ratings: 5/10

Simulation sports have always been a tough go to popular gamers. Over the last years, 2 of them get managed to make pretty clearly: Euro Truck Simulator 2 and Farming Simulator 2013. Both games felt moral and gained a greater mod community. Professional Farmer 2014 efforts to tap into in which success.

As in most competition in the type, there is no real story to be found. As beginning in career way, you jump as a farmer. Yes, really! The first year is in essence a guide wherever a person won’t get to be much results regarding yourself. You get a slight trip in your farm and quickly you’ll be plowing the former take. After make that, you’ll find a popup saying: visit your farm. This sequence becomes great you’ll quickly find used to because that’s what you’ll be performing all the time. After plowing you’ll get to cultivate. Then, you’ll get to turn over the theme regarding the neighbor. When it’s finally time to work get anything, you’ll have to push all the way to the supermarket to get some seeds. Same goes for products. Even designed for a credit you’ll should make a trip. That total mechanic of pushing everywhere yourself gets annoying right away. And over the initial tutorial time regarding your service you will not have a choice, you have to visit the assignment you get. Also, the quest offer no history or experience at all. Simply: do this, do that..

At first glance, Professional Farmer seems very benefit. The farm you opening with is actually nicely described and other environment seems quite okay and changes for the year you’re within. The farming equipment however lacks a bit of fact compared to the rest. Certainly as those are what you’ll be looking at the largely. The dilemmas start if you put the farm. The concrete roads look really critical and are without variation, precisely the same everywhere. Another serious problem are the fields themselves. When you’re plowing for example, you don’t actually work. What it can is really produce a new texture layer over the area. That controls you might say? Good, if you arrive at the boundary from the province to make a turn, you can really make out the distinction with covering over each other that seems ridiculous.

When you get into a tractor for the first time, you get harassed by annoying music fit on the bat. I don’t know why the creator would apply it like that but the first thing you’ll complete, without a doubt, is write the alternative menu to chance music off. Ambient sound is very basic. The structures themselves sound okay though. As revealed previously, with competition music is awful and includes nothing whatsoever for the global experience.

Taking a tractor is funny at first and this grows cool for a little but it quickly walks into annoyance. It takes a minute to determine just how to help change the gears then just how to order do exactly. Run around will easily become boring though because a tractor can only grow that brief. And the AI of extra drivers is horrible. When working on the industry, you’ll note the way the tractor keeps pulling to the side. Whether that is due to the attempt to imitate the weights working on the tractor while helping equipment or just a flaw, it creates this all but difficult to make straight runs and your field will appear bad. That receives better as you do it a few points yet the only so annoying.

When you’ve completed your former day, you can do anything you need. Which is nothing more than before although today you can choose to progress through the seasons as you get right. You’ll as well become door to workers. You’ll have to record the menu that looks and experiences very critical. It’s the same menu you have to substitute between the vehicles/machines and to have a introduction on the place with the different locations (about 5) and the many areas. When buy a worker to do anything one regarding your fields, it is made quickly and also leaves people in the menu that leads to you press through the exact same menus again only to get something else done.

At this point people still find objectives although they are extremely basic: plow 3 fields, harvest 3 fields and so on. The only distinction between the career type with open kind is which a person don’t must move through the tutorial year. As well the existing structures from the competition are bound. You get to pick involving a couple of tractors, some bigger harvesters and bigger machinery but nothing different from what you get at the start except for size. All this results in the fact that you just don’t have something to work with stop dollars for. You can obtain more fields, pay off the debts and enhance the farm a bit but nobody major. Animals become somewhat I haven’t mentioned yet, largely as there’s nothing much to say about them. Animals give you a profit every time you advance a flavor and that’s about the whole there is to them. The game offers mod funds and nearby a few mods out here yet the really limited compared to a video game like Farming Simulator 2013 (PC version).

A simulation game is still a competition and should be cool to act. Professional Farmer 2014 doesn’t feel fun at all. While the programmers get formed many improvement bringing realistic elements to the farming sim genre, they’ve totally lost the grade in every different parts. Combine that with the fact that there are games out here within the same kind which provide far more (albeit mostly thanks to the mod society) then you get a contest that I could not recommend. https://farmsimulator.eu/farming-simulator-17-download/

System requirements Professional Farmer 2014

Recommended: Core i3 3.3 GHz 4 GB RAM graphic card 1 GB (GeForce GTX 460 or better) 4 GB HDD Windows XP/Vista/7/8

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